Finally, the NV4 gets a Nerf

There’s going to be a patch coming out next week (probably) that will nerf the NV4. It couldn’t come soon enough for me. That and that epic ERAD hack that turns it into a laser beam. That’s another post.  Anyway, here’s the details of the patch: General Fixes – NOT CURRENTLY LIVE • Various map […]

There’s going to be a patch coming out next week (probably) that will nerf the NV4. It couldn’t come soon enough for me. That and that epic ERAD hack that turns it into a laser beam. That’s another post. 

Anyway, here’s the details of the patch:

General Fixes – NOT CURRENTLY LIVE

• Various map fixes

• On occasion, players who have the R-VN, Axe, or UDM in a loadout would no longer have access to the weapons if a host migration occurs. This has been fixed.

• Added the R-VN, UDM, and Axe in Epic Gun Game

• Fix for an issue where Season Pass holders on Xbox One were not able to download Sabotage DLC from in-game

• Fix for the Epic UDM doing too much damage in TTDM. This now matches the same damage rules as sniper rifles in TTDM.

• Fix for some users receiving the ‘weapon_graitonsuper_wm’ error after the last update

• Type-2 (AR mode) – Slight increase to the fire rate and a decrease to ADS recoil

• Volk – Increase to the 3 bullet hit kill range

• Titan – Slightly increase to the fire rate and an increase to the 4 bullet hit kill range

• KBAR – Slightly decrease to the 4 bullet hit kill range

• NV4 – Slightly increase to the ADS recoil

• Widowmaker – Reduced delay between bullets within the burst

• DMR – Slight decrease to the ADS time

• EBR-800 (AR mode) – Increase to the 5 bullet hit kill range

• EBR-800 (Sniper mode) – Reduce ADS sway speed

• Howitzer changes: Explosion radius increased. Explosion damage more consistent.

Damage to scorestreaks increased. VFX updated to better represent the explosion radius. Fixed a bug where the projectile would play an explosion VFX without doing anydamage. Fix a bug where the projectile could still explode after bouncing off a surface

The source can be found here: https://www.reddit.com/r/Infinitewarfare/comments/5wpr4b/updates_and_patch_notes_from_infinity_ward_3/

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